![]() If for some reason, the Coffin can't be generated in that level, then the character will be found in the next level, allowing the possibility of having a Robot spawn after The Mothership or another Spelunker outside of their normal spawn location. While The Mothership and The Worm contain characters to be unlocked, the Coffins in these areas do not look like the rest of the Coffins, and the one in the Worm will be attached to the wall and can not be moved through any means. In the cases where the coffin does not disappear, opening the coffin a second time will yield a Hired Hand. ![]() After the coffin has been opened, it will usually not appear again, with some exceptions, such as the one in The Haunted Castle. These type of Coffins are found in special places, and each special coffin will only have one particular Spelunker in it, which can be read more about on the Spelunkers page. It's important to note that these rules only apply to the four random Spelunkers, other Coffins are not affected by these constraints, other than only being able to unlock one character per run.
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